Derek Kruk
Derek Kruk
Freelance 3D Motion Graphics Designer
Los Angeles, United States

About

Hello, my name is Derek Kruk. I am currently an Associate Creative Director with over a decade of experience based in Los Angeles. My expertise spans multiple mediums, including VFX in live action, 3D and 2D motion graphics, virtual reality, and print and digital campaigns. I pride myself to push design and animation standards to new heights. Committed to staying at the forefront of industry trends and technological advancements through ongoing personal projects.

With my passion for animation and cinema, I align client goals with audience engagement. I like to foster a collaborative and fun environment for whatever project I am taking on. I look forward to working on projects with you!

I am open to freelancing for short to medium term projects.

For inquires, please contact me at: derek@derekkruk.art

Resume PDF

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Skills

3D ModelingHard Surface ModelingUV MappingTexturingShadingPhysically Based RenderingUnreal EngineMayaSubstance DesignerSubstance PainterCloth SimulationFluid SimulationEnvironment Design

Software proficiency

Cinema 4D
Cinema 4D
Houdini
Houdini
3ds Max
3ds Max
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Redshift
Redshift
Photoshop
Photoshop
Maya
Maya
ZBrush
ZBrush
Unreal Engine
Unreal Engine
After Effects
After Effects
Mocha
Mocha

Reel

Experience

  • Associte Creative Director at Bubba's LA
    Los Angeles, US
    August 2023 - Present

    • Create design-based creative briefs for pitches and presentations

    • Source creative talent and vendors for projects

    • Collaborate closely with producers to understand client expectations

    • Work with producers to create deadlines and budgets for new work

    • Lead team in Houdini and provided mentorship to junior artist

    • Provide reviews and critique of work to maintain high quality standards

  • 3D Designer/ Creative Director at Freelance
    Los Angeles
    June 2022 - Present

    • Create 3D/2D motion design animations

    • Focus in 3D motion design, animation, and visual effects

    • Produce moodboards, styleframes, and storyboards

    • Specialize in Houdini Sidefx

    • Collaborate with agency and direct to client projects

  • 3D Motion Graphics Designer at Matter Communications
    Boston, United States of America
    February 2021 - June 2022

    • Create 3D motion design animations

    • Responsible for leading 3D department and creating artwork for new business

    • Collaborate with clients and art directors to create mood boards and styleframes

    • Use Houdini to model, animate, and render projects

    • Create variety of art styles that fit within the brand of each client

    • Make 3D animations for variety of mediums from webpages, video, or advertisements

  • 3D Artist at Wayfair
    Boston , United States of America
    April 2019 - February 2021

    • Create CG photo-real images for Wayfair's website

    • Light and render product images for Wayfair's website

    • Use 3DS Max to model, design, and texture architectures for product placement

    • Produce photo-real materials in Vray

    • Collaborate with Art Directors on brand styles and imagery.

  • 3D Artist at Maxent Labs
    Dayton, United States of America
    February 2018 - April 2019

    • Create, edit, and manage 3D content for VR applications

    • Produce content for clients such as Macy’s, La-Z-Boy, and OKA

    • Provide feedback and direction to outsource studio artist

    • Organize, track, and improve content from outsource studios

    • Model and texture assets for client demos

  • 3D Artist at The Soap Collective
    San Francisco, United States of America
    January 2017 - September 2017

    • Shipped title “Beyond Tokyo” - HTC VIVEPORT

    • 3D artist for narrative driven VR experiences

    • Modeled organic and hard surface environment assets

    • Creation of original shaders and textures

    • Assemble and optimize scenes in Unity

  • 3D Artist at Moatboat
    San Francisco, United States of America
    October 2017 - November 2017

    • Contract 3D Artist for VR machine learning experince

    • Produced stylized game ready assets

    • Created shaders in Unity

    • Level creation in Unity

  • 3D Artist at Jaunt VR
    Palo Alto, Calafornia, United States of America
    September 2016 - December 2016

    • Work as an off-site contractor for Jaunt VR • Produce modeled assets in Maya and ZBrush for Jaunt VR app • Complete weekly task for art production team • Create textures to be packaged with models • Build VR ready assets from concept art

  • Production Artist at Jaunt VR
    Palo Alto, Calafornia, United States of America
    June 2016 - August 2016

    • Produced CG art for Jaunt VR App • Modeled CG assets for VR App “Worlds” in Maya • Textured assets in Substance Painter for integration into app • Designed VR ready art for Vive, Gear VR, Oculus, and PSVR • Collaborated with team to concept VR “Worlds” for clients

  • CGI Intern at The Mill
    Los Angeles, California, United States of America
    June 2015 - August 2015

    • Modeled and UV mapped PreVis and commercial assets in Maya • Produced PreVis model archives for scene creation. • Textured assets in Mari under supervision of 3D Lead • Experienced working in CGI pipeline • Learned 3D publishing pipeline

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